MA-23 Bloody Devil MS

Initial Release: Mid-Winter 2005, Starter MA-23 (Grey).

Additional Releases: None.

Bit Protector - "Large Type"

Should be noted that BP Size Type on initial release is not consistent for every cycle of production or re-release. Being reproduced the following year could mean a  different BP Size Type for a given Beyblade. In Bloody Devil MS' case, it is unlikely it is anything but Large Type, since HMS wasn't in production long enough after its initial release to be re-released.

Attack Ring (AR)

Devil Crusher, ~20g.

Best Possible Combo:

AR: Devil Crusher (Right-Spin)

WD: CWD Defense Ring (with Metal CWD found in RBA2)

RC: Grip Flat Core (Ultimate Version)

Game Plan: Just like the setups using the different versions of this Metal Frame, your goal is to flower pattern and land a knockout with Devil Crusher. It isn't impossible by any means, but it does tend to feel a bit easier with the other two options, yet they aren't quite as stylish.

Weight Disk (WD)

CWD Devil Saucer, ~17g.

Best Possible Combo:

AR: Circle Upper (Right-Spin)

WD: CWD Devil Saucer (with Metal CWD found in RBA2)

RC: Grip Flat Core (Ultimate Version)

Game Plan: Rely on Circle Upper landing a decisive hit on your opponent before Devil Saucer gets in the way at lower RPMs. Sliding/Catapult or Banking is of course absolutely necessary to your success. 

Running Core (RC)

Shooter Change Core Alpha, ~5g.

Best Possible Combo:

AR: Samurai Upper (Right-Spin)

WD: CWD Defense Ring (with Metal CWD found in RBA2)

RC: Shooter Change Core Alpha (Hole-Flat Mode)

Game Plan: As incredibly unreliable as SCC Alpha is, it can be decently violent for the time it is in the stadium. For this reason, your best bet is to slap on Samurai Upper and hope it can secure a knock-out in SCC Alpha's inevitable frenzy across the stadium. Tornado Stalling is perfectly fine here. If you're against a docile Stamina or Defense type, consider trying to get an initial flower pattern if possible. Given it is a plastic tip, it won't hold the pattern for very long, but the first few hits are crucial if you can land them.

Hole-Flat Mode

Semi-Flat Mode