MA-01 Dragoon MSUV

Initial Release: Mid-Winter 2003, Starter MA-01 (White)

Additional Releases: Random Booster ACT 2 (Light Green), 5 Saint Beasts Booster (Proto-Grey), Tournament Recolour (G1 Bronze)

Bit Protector - "Small Type"

Should be noted that BP Size Type on initial release is not consistent for every cycle of production or re-release. Being reproduced the following year could mean a  different BP Size Type for a given Beyblade.

Attack Ring (AR)

Metal Spiker, ~14g.

Best Possible Combo:

AR:  Metal Spiker (Right-Spin)

WD: CWD God Ring (with Metal CWD found in RBA2)

RC: Bearing Core 2

Game Plan: Stay in the stadium, plain and simple.  Left spin is not ideal for Metal Spiker in a Defense set up as it has just a touch more recoil to it thanks to the pointed metal jutting out. This combo will have the best luck facing Attack types, by far, as it will get trounced by most any Bearing Core based Stamina combos, and that isn't Metal Spiker's fault, but the nature of BC2 vs. BC.  It would likely not be advisable to launch aggressively with this combo as staying at the center of the stadium puts you in the safest position, as far as possible from any stadium exits.

Weight Disk (WD)

Circle Wide

Running Core (RC)

Grip Flat Core (Ultimate Version), ~1g.

Best Possible Combo:

AR: Samurai Upper (Right-Spin)

WD: CWD Defense Ring (with Metal CWD found in RBA2)

RC: Grip Flat Core (Ultimate Version)

Game Plan: This is the best Attack combo in all of HMS, your mission is clear: knock out anything and everything that enters the stadium. This combo, and its slight variations, are what make HMS such a fun series. With enough skill and launch precision there is nothing it cannot overcome.  Advance Striker is also an acceptable AR choice, as it is similar in power to both Circle Upper and Samurai Upper.