Dragoon MF

Initial Release: Summer 2004, Random Booster ACT3 (White)

Additional Releases: Random Booster ACT5 (Blue, Black)

Bit Protector - "Large Type"

Should be noted that BP Size Type on initial release is not consistent for every cycle of production or re-release. Being reproduced the following year could mean a  different BP Size Type for a given Beyblade.

Attack Ring (AR)

Dragon Upper, ~19g.

Best Possible Combo:

AR: Dragon Upper (Right Spin)

WD: CWD Defense Ring (with Metal CWD found in RBA2)

RC: Grip Flat Core (Ultimate Version)

Game Plan: Knock things out to the best of your ability with Dragon Upper.  This Metal Frame is the epitome of middle of the road Attack ARs, for better or for worse. It's a powerful "Alright" among the considerable sea of "not-so-good", so while it may not be on the level of Metal Upper or Jiraiya Blade, and well below The Big Three, it is a decent enough option that you won't feel bad about using unless you come up against a Defense combo that means business.

Weight Disk (WD)

CWD Chain Attacker, ~17g.

Best Possible Combo:

AR: Advance Balancer (Opposite-Spin)

WD: CWD Chain Attacker

RC: Bearing Core

Game Plan: The power of a combo like this comes from its ability to siphon RPM from the opposing Beyblade. The easiest and most effective way is to make sure you're in the opposite spin as your opponent and launching the combo rather weakly. Enough that it won't topple over completely, but also weak enough that you are significantly slower than your opponent. CWD Chain Attacker isn't exactly the secret sauce here, but it beats throwing it on a generally "good" Attack combo just because it won't perform poorly.


CWD Eternal Survivor, ~17g.

Best Possible Combo:

AR: Circle Upper (Mold 2, Right-Spin)

WD: CWD Eternal Survivor (with Metal CWD found in RBA2)

RC: Grip Flat Core (Ultimate Version)

Game Plan: Circle Upper is debatably the least impacted Attack AR that could use Eternal Survivor because it is not penalized because by its long diameter. This CWD choice isn't noticeably better than just about any other legitimate and viable CWD, but it also isn't completely awful either. Knock things out, and destabilize opposing combos that use CWD God Ring or CWD Reverse Defenser. You may be able to outright out-spin them thanks to Eternal Survivor destabilizing them from below, and GFUV's greater rubber diameter allowing for a bit extra spin time right at the end of battle.

CWD Chain Attacker 

CWD Eternal Survivor (Found in RB3 Secret Rare DGMF)

Running Core (RC)

Metal Weight Grip Core, ~3g.

Best Possible Combo:

AR: Circle Upper (Mold 2 preferred, Right-Spin)

WD: Circle Wide

RC: Metal Weight Grip Core

Game Plan: Not often talked about is the fact that this RC weighs a good bit more than other rubber RCs, making it so that relying on heavier CWDs in the combo that employs this RC is even less of a requirement than normal. You can easily get away with most any WD with this RC as it will roughly end up in the same ballpark as CWD Defense Ring and GFC/UV.  If you're a novice, prefer Attack on auto-pilot, or only have MWGC, it is a perfectly good and viable Attack RC.